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June 2007 |
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association with the Society for Modelling and Simulation – |
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Honorary Editor Prof N Gough Editorial Board & Aims Previous issues: ISSN 1477-2043 The Editors, The |
Contents Editorial
Papers (in PDF format) Full papers Download by password. Please complete registration form
to access papers. Regular Papers PIPELINE FOR POPULATING
GAMES WITH REALISTIC CROWDS Rachel McDonnell, Simon Dobbyn and
Carol O’Sullivan ……………………….
. 1 - 15 Socio-constructivist FRAMEGAME DESIGN: Theoretical and Empirical
Considerations Margot Kaszap, Michael Power and Sylvie Rail ………………………. . 16 - 22 THE ROLES OF SPATIAL AUDITORY
PERCEPTION AND COGNITION IN ACCESSIBILITY OF GAME MAP WITH A FIRST PERSON
VIEW Antoine Gonot, Stephane Natkin, Marc
Emerit and Noël Chateau ……………………….
. 23 - 39 THE QASE API: A COMPREHENSIVE
PLATFORM FOR GAMES-BASED AI Bernard
Gorman, Martin Fredriksson, and Mark Humphrys ……………………….
. 40 - 55
CGAMES International Conference |